Motion Value Elden Ring - Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. (page in progress) what are. From my understanding the motion value is just a multiplier to the damage. Motion values are hidden stats in elden ring that help determine a weapon's damage. It's a multiplier value set to each attack that is part of what decides the final damage. So if you have a greatsword with 200 damage, motion. Yes, the status motion value is a percent multiplier of your weapon's bleed buildup. So if your weapon has 50 bleed and the attack has. Base ar=100, mv=5, final ar=100*5. Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value.
It's a multiplier value set to each attack that is part of what decides the final damage. Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. Base ar=100, mv=5, final ar=100*5. Yes, the status motion value is a percent multiplier of your weapon's bleed buildup. From my understanding the motion value is just a multiplier to the damage. So if your weapon has 50 bleed and the attack has. Motion values are hidden stats in elden ring that help determine a weapon's damage. (page in progress) what are. Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value. So if you have a greatsword with 200 damage, motion.
So if your weapon has 50 bleed and the attack has. Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value. Motion values are hidden stats in elden ring that help determine a weapon's damage. Base ar=100, mv=5, final ar=100*5. From my understanding the motion value is just a multiplier to the damage. Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. It's a multiplier value set to each attack that is part of what decides the final damage. Yes, the status motion value is a percent multiplier of your weapon's bleed buildup. (page in progress) what are. So if you have a greatsword with 200 damage, motion.
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(page in progress) what are. Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. It's a multiplier value set to each attack that is part of what decides the final damage. So if you have a greatsword with 200 damage, motion. Yes, the status motion value is a percent.
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So if your weapon has 50 bleed and the attack has. Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value. Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. (page in progress) what are. So if you have a greatsword with 200.
Full Moon (Elden Ring) Live Wallpaper
Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. Base ar=100, mv=5, final ar=100*5. From my understanding the motion value is just a multiplier to the damage. Yes, the status motion value is a percent multiplier of your weapon's bleed buildup. Poise damage, alternatively called «stance damage», or «break.
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Yes, the status motion value is a percent multiplier of your weapon's bleed buildup. (page in progress) what are. Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value. So if your weapon has 50 bleed and the attack has. From my understanding the motion value is just a multiplier to the damage.
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Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. From my understanding the motion value is just a multiplier to the damage. (page in progress) what are. Yes, the status motion value is a percent multiplier of your weapon's bleed buildup. So if you have a greatsword with 200.
Elden Ring Live Wallpaper
Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. Base ar=100, mv=5, final ar=100*5. Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value. From my understanding the motion value is just a multiplier to the damage. It's a multiplier value set to.
Elden Ring and Tears of the Kingdom Both Drop the Ball When It Comes to
Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value. Base ar=100, mv=5, final ar=100*5. (page in progress) what are. Motion values are hidden stats in elden ring that help determine a weapon's damage. Yes, the status motion value is a percent multiplier of your weapon's bleed buildup.
Elden Ring and Tears of the Kingdom Both Drop the Ball When It Comes to
Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value. Motion values are hidden stats in elden ring that help determine a weapon's damage. So if you have a greatsword with 200 damage, motion. (page in progress) what are. Each specific attack you do has a hidden motion value associated with it, which is.
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So if your weapon has 50 bleed and the attack has. Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value. It's a multiplier value set to each attack that is part of what decides the final damage. (page in progress) what are. So if you have a greatsword with 200 damage, motion.
Black Blade (Elden Ring) Live Wallpaper
It's a multiplier value set to each attack that is part of what decides the final damage. Yes, the status motion value is a percent multiplier of your weapon's bleed buildup. Base ar=100, mv=5, final ar=100*5. Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. So if your weapon.
It's A Multiplier Value Set To Each Attack That Is Part Of What Decides The Final Damage.
Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. So if you have a greatsword with 200 damage, motion. Motion values are hidden stats in elden ring that help determine a weapon's damage. So if your weapon has 50 bleed and the attack has.
Poise Damage, Alternatively Called «Stance Damage», Or «Break Damage», Is Largely Dictated By This Motion Value.
Base ar=100, mv=5, final ar=100*5. From my understanding the motion value is just a multiplier to the damage. Yes, the status motion value is a percent multiplier of your weapon's bleed buildup. (page in progress) what are.